Le Conseil

De CK3 - FR
Cette page est une traduction de la page Le Conseil du Wiki officiel de Crusader Kings 3.


The council is a group of specialized vassals or courtier that help a landed character rule their realm. If a councilor is also a commander, it cannot lead troops while assigned to a task.

Each councilor can be assigned to one of a number of tasks. Current progress towards a councilor task is lost if the task is changed, except for Integrate Title and Increase Development/Control in County. Progress is not lost if the councilor dies. While a councilor is performing a task, one event related to it can trigger each year, although they are prohibited from occurring in the first month of assignment. Positive events can take place if the councilor's skill is above 8 and negative events can take place if the councilor's skill is below 15. Each task's effect scales linearly with the councilor's skill. In addition, all tasks are performed 20% more efficiently if the councilor is a Modèle:Icon/f Friend of the liege, 30% more efficiently if the councilor is a Modèle:Icon/b Best Friend of the liege, 20% less efficiently if the councilor is a Modèle:Icon/r Rival of the liege, and 30% less efficiently if the councilor is a Fichier:Nemesis.png Nemesis of the liege.

Characters cannot be appointed Councilors if they have the Modèle:Icon/i Incapable trait.

Spymaster

The Spymaster is a position available to all rulers. It uses Modèle:Icon/i Intrigue as primary skill and its purpose is to help the ruler's schemes and protect them against hostile schemes. In a Modèle:Icon/c Celestial Hegemony of China the council position will be renamed to Imperial Censor and will receive the Modèle:Icon/e The Censorate title. The council position has three possible tasks:

Task Effects Possible positive events Possible negative events
Fichier:Task disrupt schemes.png Disrupt Schemes Hostile Scheme Disrupted
  • Courtier's Secret Revealed
  • Your Secret Revealed
Fichier:Task support schemes.png Support Schemes Secret Discovered
  • Loss of Piety
  • Loss of Prestige
  • Scheme Failure
Fichier:Task find secrets.png Find Secrets
  • Modèle:Icon/u +5% Chance to discover a Secret at court (if any) per Councilor Skill
  • Modèle:Icon/w With Truth is Relative perk, a Hook will be fabricated if there are no Secrets
None Find Secrets Discovered

Confidant

The Confidant is a position available to all rulers except a Modèle:Icon/c Celestial Hegemon of China and occupied in the following order:

  1. The vizier, if ruler has any.
  2. The primary spouse, if they are unlanded or a direct vassal.

The confidant can perform the following tasks. There are no negative effects if they have low skill.

Task Effects Possible positive events
Fichier:Unknown.png Assist Ruler Modèle:Icon/u 20% of all Councilor's Skills are added to the Ruler's
Fichier:Diplomacy.png Court Politics
  • Modèle:Icon/d 50% of Councilor's Diplomacy Skill is added to the Ruler's
  • Modèle:Icon/d 0.75% monthly chance to gain a +1 Diplomacy modifier
  • Modèle:Icon/d May replace the modifier with the Diplomat trait after getting it twice
  • Gain Opinion with a family member
  • Two children stop being rivals
  • Player Heir befriends a sibling
  • Confidant loses the Sky trait or gains the Gregarious trait
Chivalry
  • Modèle:Icon/m 50% of Councilor's Martial Skill is added to the Ruler's
  • Modèle:Icon/m 0.75% monthly chance to gain a +1 Martial modifier
  • Modèle:Icon/s May replace the modifier with the Strategist trait after getting it twice
  • Gain Dread
  • Gain Prestige
  • Gain a health boost
  • Gain additional levies
  • A child gains Prowess
Fichier:Stewardship.png Manage Domain
  • Modèle:Icon/s 50% of Councilor's Stewardship Skill is added to the Ruler's
  • Modèle:Icon/s 0.75% monthly chance to gain a +1 Stewardship modifier
  • Modèle:Icon/a May replace the modifier with the Architect trait after getting it twice
  • Gain Gold
  • Gain Prestige
  • Gain opinion with a courtier
  • Gain a health boost
  • Gain a Weak Hook on a courtier
  • A county gains Development
Fichier:Intrigue.png Court Intrigue
  • Modèle:Icon/i 50% of Councilor's Intrigue Skill is added to the Ruler's
  • Modèle:Icon/i 0.75% monthly chance to gain a +1 Intrigue modifier
  • Modèle:Icon/s May replace the modifier with the Schemer trait after getting it twice
  • Gain opinion with the spymaster
  • Uncover a scheme
  • Uncover a vassal's secret
  • Gain a Weak Hook on a courtier or vassal
Fichier:Learning.png Patronage
  • Modèle:Icon/l 50% of Councilor's Learning Skill is added to the Ruler's
  • Modèle:Icon/l 0.75% monthly chance to gain a +1 Learning modifier
  • Modèle:Icon/s May replace the modifier with the Scholar trait after getting it twice
  • Gain Piety
  • Gain opinion with head of faith
  • Gain opinion with a zealous vassal
  • Someone converts to the character's faith
  • Someone converts to the character's culture
  • Children in court gains progress for better education trait

Regular council

Rulers who do not have Modèle:Icon/n Nomadic government or a Modèle:Icon/c Celestial Hegemony of China have four additional council positions.

Chancellor

The Chancellor uses Modèle:Icon/d Diplomacy as their primary skill and has four possible tasks:

Task Effects Possible positive events Possible negative events Requirements
Fichier:Task foreign affairs.png Foreign Affairs Shorten Truce
  • Enemy Claim
  • Neighbor Opinion Loss
  • Shorten Enemy Truce
Fichier:Task domestic affairs.png Domestic Affairs
  • Modèle:Icon/o +0.5 Direct Vassal Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +0.5 Direct Parochial Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +1% Tyranny Loss per Skill
  • End Internal War
  • Force Partition for Vassal
  • Improved Feudal Contract
  • Increase Vassal Opinion
  • Lowered Vassal Opinion
  • Worsened Feudal Contract
Fichier:Task integrate title.png Integrate Title Modèle:Icon/y At 100 progress, the targeted title becomes de jure part of the Primary Title Task Boost Task Setback Modèle:Icon/y Any county in realm currently de jure drifting
Fichier:Task bestow royal favor.png Bestow Royal Favor
  • End Internal War
  • Increase Vassal Opinion
  • Lowered Vassal Opinion
  • Worsened Feudal Contract
Modèle:Icon/r Court Grandeur level 2 or higher

Steward

The Steward uses Modèle:Icon/s Stewardship as their primary skill and has five possible tasks:

Task Effects Possible positive events Possible negative events Requirements
Fichier:Task collect taxes.png Collect Taxes Modèle:Icon/g +0.5% Domain Taxes per Councilor Skill Extra Taxes County Corruption
Fichier:Task develop county.png Increase Development in County
  • Efficient Taxxation
  • Increased Control
  • Loss of Control
  • Loss of Opinion
  • Slow Construction
County development < 100
Fichier:Task promote culture.png Promote Culture

Modèle:Icon/c Progresses at a base speed of (0.25 + councilor skill ÷ 20)% per month, with various modifiers (visible only in the code, not in-game). At 100%, county changes culture to the liege's.

  • Improve County Opinion
  • Increased Levies
  • Increased Taxes
  • Loss of County Opinion
  • Resistance to Settlers
County culture is different from liege
Fichier:Task accept culture.png Promote Cultural Acceptance
  • Cultural Acceptance Boost
  • Increased Development Growth
  • Increased Opinion
Reduced Development Growth
  • Modèle:Icon/d Duke or higher
  • Realm County with different culture and culture acceptance < 100% with liege's culture
Fichier:Task convince dejure.png Convince De Jure Territory
  • Modèle:Icon/d Progresses at a base speed of (0.1 + councilor skill ÷ 20)% per month, with various modifiers (visible only in the code, not in-game). At 100%, the ruler of the target county hands it over to its de jure liege.
Prestige Gain
  • Prestige Loss
  • Diplomatic Blunder
  • Modèle:Icon/r Royal Court
  • Court Grandeur level 6 or higher
  • Any county:
    • De jure of top title
    • County holder has a different top liege

Marshal

The Marshal uses Modèle:Icon/m Martial as their primary skill and has four possible tasks:

Task Effects Possible positive events Possible negative events Requirements
Fichier:Task organize levies.png Organize Army
  • Increased Military Presence
  • Well-organized Service
  • Insufficient Guards
  • Levy Desertion
  • Unused Farmland
Fichier:Task train commanders.png Train Commanders
  • Modèle:Icon/k +1% Knight Effectiveness per Councilor Skill (+1%/month until max)
  • Modèle:Icon/d +1% Men-at-Arms Damage per Councilor Skill (+1%/month until max)
  • Modèle:Icon/t +1% Men-at-Arms Toughness per Councilor Skill (+1%/month until max)
  • Modèle:Icon/u +0.5% Monthly chance to improve or find a Commander/Knight per Councilor Skill
  • Commander Gains Commander Trait
  • Knight improved
  • Commander Killed
  • Commander Maimed
  • Commander Wounded
Fichier:Task increase control.png Increase Control in County
  • Baron Opinion Increase
  • Increase County Opinion
  • Baron Opinion Loss
  • Lose County Opinion
  • Loss of Control
Modèle:Icon/y A country with Corruption or less than 100 Control
Fichier:Task manage guards.png Manage Royal Guards
  • Knight Improved
  • Hostile Scheme Disrupted
  • Disorganized Royal Guards
  • Knight Wounded
Modèle:Icon/r Court Grandeur level 3 or higher

Religious affairs councilor

There are two possible religious affair councilors, depending on the Clerical Tradition doctrine of the ruler's faith. Both of them use Modèle:Icon/l Learning as their primary skill. Who appoints them and for how long depends on the faith's Fichier:Doctrine clerical succession.pngClerical Appointment doctrine, and only characters who have the same faith as the liege and are allowed by the Fichier:Doctrine clerical gender.pngClerical Gender doctrine can be appointed. A character with the Modèle:Icon/e Excommunicated trait cannot be appointed to this council position if faith has the Modèle:Icon/c Communion tenet, unless the liege has the same trait.

  • Fichier:Religious councillor job.png Court ChaplainModèle:Anchor is the position available if the faith has the Modèle:Icon/l Lay Clergy doctrine and has no special mechanics.
  • Fichier:Bishop job.png Realm PriestModèle:Anchor is the position available if the faith has the Modèle:Icon/t Theocratic doctrine. The court positions leases all Temple holdings in the liege's domain and receive a portion of the Taxes and Levies of every vassal's Realm Priest of the same faith. Realm Priests provide their liege with taxes and levies equal to their Opinion, ranging from 0 to 50. They provide all their Taxes and Levies regardless of Opinion if their liege has a Strong Hook on them.

The council position has three possible tasks:

Task Effects Possible positive events Possible negative events Requirements
Fichier:Task religious relations.png Religious RelationsModèle:Anchor
  • Modèle:Icon/p <section begin=ReligiousRelationsPietyGain />+0.05 Monthly Piety per Councilor Skill<section end=ReligiousRelationsPietyGain />
  • Modèle:Icon/o +0.5 Same Faith Theocratic Ruler Opinion per Councilor Skill (+0.35/month until max)
Increase Vassal Opinion
Fichier:Task fabricate claim.png Fabricate Claim on CountyModèle:Anchor Modèle:Icon/u Progresses at a base speed of (3 + councilor skill ÷ 5)% per month, with various modifiers. At 100%, you gain an unpressed claim. Claim on Duchy
Fichier:Task conversion.png Convert Faith in CountyModèle:Anchor Modèle:Icon/u Progresses at a base speed of (0.5 + councilor skill ÷ 10)% per month, with various modifiers. At 100%, county changes faith to the liege's. Realm county with different faith

Kurultai

Modèle:Expansion Rulers with Modèle:Icon/n Nomadic government can grant four Kurultai positions. Their obedience is necessary for the realm to have a Stable Succession. Each Kurultai can be assigned to one of the following tasks:

Task Primary skill Effects Possible positive events Possible negative events Requirements
Fichier:Task kurultai domestic affairs.png Domestic Affairs Modèle:Icon/d Diplomacy
  • Modèle:Icon/o +0.5 Direct Vassal Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +0.5 Direct Parochial Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +1% Tyranny Loss per Skill
  • End Internal War
  • Force Partition for Vassal
  • Improved Feudal Contract
  • Increase Vassal Opinion
  • Lowered Vassal Opinion
  • Worsened Feudal Contract
Can only be done by one councilor
Fichier:Task kurultai support herders.png Support Herders Modèle:Icon/d Diplomacy
  • Gain Horde Rider Army
  • Increase Herd Size
  • Decrease Herd Size
  • Loss of Control
Fichier:Task kurultai increase control.png Increase Control in County Modèle:Icon/m Martial
  • Baron Opinion Increase
  • Increase County Opinion
  • Baron Opinion Loss
  • Lose County Opinion
  • Loss of Control
Fichier:Task kurultai raider.png Organize Raiders Modèle:Icon/m Martial
  • Gain Dread
  • Gain Prestige
  • Loss Dread
  • Lose Prestige
Can only be done by one councilor
Fichier:Task kurultai exploit area.png Exploit Lands Modèle:Icon/s Stewardship
  • Gain Dread
  • Gain Gold
  • Lose county Opinion
  • Reduce Fertility
  • County must not be targeted by another task
  • County must be in domain
Fichier:Task kurultai fertility.png Manage Fertility Modèle:Icon/s Stewardship Modèle:Icon/c +1% County Fertility per Councilor Skill
  • Increase County Opinion
  • Increase Fertility
  • Prestige Loss
  • Reduce Fertility
County must not be targeted by another task
Fichier:Task kurultai court astrologer.png Aid Stargazer Modèle:Icon/l Learning
  • Gain Piety
  • Gain Stargazer Opinion
  • Lose Piety
  • Lose Stargazer Opinion
Fichier:Task kurultai culture.png Explore Cultures Modèle:Icon/l Learning
  • Gain Cultural Acceptance
  • Gain Different Culture Opinion
  • Lose Cultural Acceptance
  • Lose Different Culture Opinion
Can only be done by one councilor

Hegemony of China council

Modèle:Expansion As long as the Hegemony of China has Modèle:Icon/c Celestial government it will have 8 additional council positions. Councilors receive a salary that is decided in the realm budget allocation and their domicile location will always be the liege's realm capital. The councilors receive the following bonuses in addition to the usual councilor bonuses:

The councilors cannot have landed titles and will trigger a succession if they own any when they're appointed. They cannot have their claims used in casus belli and if an ongoing war used such a casus belli the war will end. They also cannot create Fichier:Independence faction.png Independence factions.

When a councilor dies it is automatically replaced with another character who has a Merit Rank of 3 or above who has the highest score. The liege can manually replace councilors but if the new councilor's Merit Rank is below 3 the era will be pushed towards Fichier:Dynastic cycle phase instability.png Tension. Score is based on the following:

  • +100 if movement leader
  • +100 if same culture as the liege and liege took the Promote Cultural Governors decision
  • +25 if movement is the favored movement
  • +20 if Elder of the current councilor
  • +10 if Disciple of the current councilor
  • +10 if age is above 40
  • +10 per level of influence
  • +1 per skill used by the council position
  • -5 if age is below 30
  • All bonuses are reduced by 75% if the character is older than the retirement age
  • All bonuses are reduced by 80% if the character is not favored by the gender law

The hegemon can use the following additional interactions with councilors:

  • Request Mentorship requires choosing a character at the court. The councilor will gain +30 Modèle:Icon/m Merit and the selected character will become the councilor's Disciple. The councilor can be asked to give the selected character Modèle:Icon/m Merit, a commander trait the councilor has, or the Modèle:Icon/c Confucian Education trait if the councilor has it.
  • Requisition Treasury asks to take half of the councilor's Modèle:Icon/t Treasury, up to a maximum of 400 per councilor title rank. It costs 30 Modèle:Icon/i Influence and the cost is increased by 10 for each Merit Rank the councilor has. The councilor can refuse but refusing costs 60 Modèle:Icon/i Influence and the cost is increased by 30 for each level of Modèle:Icon/m Merit that the councilor has lower than the liege.
  • Request Commander is only available with the Minister of War councilor and allows selecting a courtier of the councilor to add to the hegemon's court. The interaction costs 55 Modèle:Icon/t Treasury and the selected courtier must be adult, allowed to be a commander, and cannot be a close family member of the councilor.

Departments

Departments are the 3 more powerful councilors. One of the departments will be the diarch, decided by the Grand Secretariat Control law. The Spymaster, called Imperial Censor, will also be a department.

Position Primary skill Tasks Effects Possible positive events Possible negative events Unlocks
Grand Chancellor Modèle:Icon/d Diplomacy Fichier:Task foreign affairs.png Foreign Affairs Shorten Truce
  • Enemy Claim
  • Neighbor Opinion Loss
  • Shorten Enemy Truce
Fichier:Task domestic affairs.png Domestic Affairs
  • Modèle:Icon/o +0.5 Direct Vassal Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +0.5 Direct Parochial Opinion per Councilor Skill (+0.2/month until max)
  • Modèle:Icon/o +1% Tyranny Loss per Skill
  • End Internal War
  • Force Partition for Vassal
  • Improved Feudal Contract
  • Increase Vassal Opinion
  • Lowered Vassal Opinion
  • Worsened Feudal Contract
Fichier:Task integrate title.png Integrate Title Modèle:Icon/y At 100 progress, the targeted title becomes de jure part of the Primary Title Task Boost Task Setback
Grand Marshal Modèle:Icon/m Martial Fichier:Task train commanders.png Train Commanders
  • Modèle:Icon/k +1% Knight Effectiveness per Councilor Skill (+1%/month until max)
  • Modèle:Icon/d +1% Men-at-Arms Damage per Councilor Skill (+1%/month until max)
  • Modèle:Icon/t +1% Men-at-Arms Toughness per Councilor Skill (+1%/month until max)
  • Modèle:Icon/u +0.5% Monthly chance to improve or find a Commander/Knight per Councilor Skill
  • Commander Gains Commander Trait
  • Knight improved
  • Commander Killed
  • Commander Maimed
  • Commander Wounded
Fichier:Task lead troops.png Lead Troops

Ministries

Ministries are the 6 less powerful councilors.

Position Primary skill Tasks Effects Possible positive events Possible negative events Fellow vassal interactions
Minister of Personnel Modèle:Icon/d Diplomacy Fichier:Task manage talent.png Manage Talent
  • Modèle:Icon/u +1% Yearly chance to gain a skilled courtier in a court position per Councilor Skill
  • Modèle:Icon/o +0.25 Courtier and Guest Opinion per Councilor Skill
  • Request Retirement
  • Demand Courtier
Fichier:Task bestow royal favor.png Bestow Royal Favor
  • End Internal War
  • Increase Vassal Opinion
  • Lowered Vassal Opinion
  • Worsened Feudal Contract
Minister of War Modèle:Icon/m Martial Fichier:Task organize levies.png Organize Army
  • Increased Military Presence
  • Well-organized Service
  • Insufficient Guards
  • Levy Desertion
  • Unused Farmland
  • Have a Governor Join War
  • Debt Relief (Military governors)
Fichier:Task increase control.png Increase Control in County
  • Baron Opinion Increase
  • Increase County Opinion
  • Baron Opinion Loss
  • Lose County Opinion
  • Loss of Control
Fichier:Task manage guards.png Manage Royal Guards
  • Knight Improved
  • Hostile Scheme Disrupted
  • Disorganized Royal Guards
  • Knight Wounded
Minister of Revenue Modèle:Icon/s Stewardship Fichier:Task collect taxes.png Collect Taxes Modèle:Icon/g +0.5% Domain Taxes per Councilor Skill Extra Taxes County Corruption
  • Requisition Treasury
  • Debt Relief (Civilian governors)
Fichier:Task promote culture.png Promote Culture Modèle:Icon/c At 100% County changes Culture to the liege's
  • Improve County Opinion
  • Increased Levies
  • Increased Taxes
  • Loss of County Opinion
  • Resistance to Settlers
Fichier:Task accept culture.png Promote Cultural Acceptance
  • Cultural Acceptance Boost
  • Increased Development Growth
  • Increased Opinion
Reduced Development Growth
Fichier:Task convince dejure.pngConvince De Jure Territory Modèle:Icon/dThe target County requires its ruler to hand it over to its De Jure liege Prestige Gain
  • Prestige Loss
  • Diplomatic Blunder
Minister of Works Modèle:Icon/s Stewardship Fichier:Task develop county.png Increase Development in County
  • Efficient Taxxation
  • Increased Control
  • Loss of Control
  • Loss of Opinion
  • Slow Construction
Can build in realm
Fichier:Task great project.png Support Great Projects Modèle:Icon/t −0.5% Great Project Construction Time per Councilor Skill Extra Taxes County Corruption
Minister of Rites Modèle:Icon/l Learning Fichier:Task religious relations.png Religious Relations
  • Modèle:Icon/p <section begin=ReligiousRelationsPietyGain />+0.05 Monthly Piety per Councilor Skill<section end=ReligiousRelationsPietyGain />
  • Modèle:Icon/o +0.5 Same Faith Theocratic Ruler Opinion per Councilor Skill (+0.35/month until max)
Increase Vassal Opinion
  • Loss of Piety
  • Loss of Vassal Opinion
Compel Conversion
Fichier:Task conversion.png Convert Faith in County Modèle:Icon/u At 100% county changes faith to the liege's
  • Increase County Development
  • Increase County Levies
  • Increase County Opinion
  • Loss of County Opinion
  • Resistance to Conversion
Fichier:Task culture minister.png Explore Cultures
  • Gain Cultural Acceptance
  • Gain Different Culture Opinion
  • Lose Cultural Acceptance
  • Lose Different Culture Opinion
Minister of Justice Modèle:Icon/l Learning Fichier:Task fabricate claim.png Fabricate Claim on County Modèle:Icon/u At 100% gain an Unpressed Claim Claim on Duchy
  • Loss of Piety
  • Upset Target
  • Vassal Opinion Loss
  • Imprison
  • Grant Pardon
Fichier:Task justify rule.png Justify Rule

Benefits from being a councilor

Each councilor will gain various benefits depending on both the exact position and the title rank of its liege. If the councilor is a vassal with a government that uses Modèle:Icon/i Influence they will gain some that scales with both the liege's title rank and its monthly income.

Council position Modèle:Icon/c County Modèle:Icon/d Duchy Modèle:Icon/k Kingdom Modèle:Icon/e Empire Modèle:Icon/h Hegemony
Spymaster
Marshal
Modèle:Icon/a Grand Marshal
Modèle:Icon/a Minister of War
Chancellor
Modèle:Icon/a Grand Chancellor
Modèle:Icon/a Minister of Justice
Modèle:Icon/a Minister of Personnel
Steward
Modèle:Icon/a Minister of Revenue
Modèle:Icon/a Minister of Works
Court Chaplain
Realm Priest
Modèle:Icon/a Minister of Rites
Modèle:Icon/k Kurultai

References

<references/> Modèle:Mechanics navbox